Finn Emberwood

Description:

Medium humanoid (human), neutral good

Armor Class: 12
Hit Points: 8
Speed: 30 ft.

STR 9 (-2) DEX 14 (+2) CON 14 (+2) INT 19 (+4) WIS 16 (+3) CHA 10 (+0)

Saving Throws: Intelligence +5, Wisdom +6
Senses: Passive Perception 13, passive Investigation 14
Skills: Arcana +8, History +6, Insight +5, Investigation +6, Perception +5
Tools: Smith’s tools, tinker tools
Armor: None
Weapons: Daggers, darts, slings, quarterstaffs. light crossbows
Languages: Common, Gnomish

Dragonmark. Finn bears the Mark of Making, and can use the spells identify and mending 1x/long rest each.

Arcane Recovery. Once per day when Finn finishes a short rest, he can choose expended spell slots to recover. The spell slots can have a combined leveI that is equal to or less than half his wizard leveI (rounded up), and none of the slots can be 6th leveI or higher.

Arcanist. Finn can cast detect magic once without expending a spell slot, and he regains the ability to do so when he finishes a long rest.

Spellcasting. Finn is a 1st-level spellcaster. His spellcasting ability is Intellkgence (spell save DC 14, +6 to hit with spell attacks).
Cantrips (at will): firebolt
1st level (2 slots): 

Equipment: Fine clothes, signet ring, identification papers, staff, explorer’s pack, waders, crowbar, chalk, shovel, pick, 12 days rations, tinker’s tools.

Money: 5 gp, 7 sp, 3 cp

ACTIONS
Unarmed. Melee Attack +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Dagger. Melee or Ranged Attack: +4 to hit, reach 5 ft. range 20/60, one target. Hit: 1d4 + 2 piercing damage.
Firebolt. Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 1d8 fire damage.

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Bio:

Finnis a member of House Cannith. The house provides him with lodging and food, though he is expected to put in a few hours of work in exchange. Where the house has a presence, he may have access to discounts on other goods and services related to the house’s specialty. If he is accused of a crime, his house will support him if a good case can be made for his innocence or the crime is justifiable in the eyes of the House. He can also gain access to powerful political figures through the house, if he is a member in good standing. Such connections might require that he perform some noteworthy service for the house. His house will occasionally call upon him for support. He will have to provide support for the house to remain in the house’s good graces.

❖ Personality Traits: I am full of aphorisms, and have a proverb for every situation.
❖ Ideal: Gifts of my house are meant to be shared, not just for my benefit.
Bond: Nothing can steer me from my higher calling.
❖ Flaw: I secretly believe everyone is beneath me.

Contacts: Tham Smyth

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Finn Emberwood

In the Shadows of the Last War Maded Kwaba